/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.IO;
using System.Reflection;
using System.Xml;

using OpenSim.Framework;
using OpenSim.Server.Base;
using OpenSim.Framework.Servers.HttpServer;
using FriendInfo = OpenSim.Services.Interfaces.FriendInfo;
using OpenSim.Services.Interfaces;

using OpenMetaverse;
using log4net;

namespace OpenSim.Region.CoreModules.Avatar.Friends
{
    public class FriendsRequestHandler : BaseStreamHandlerBasicDOSProtector
    {
        private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);

        private FriendsModule m_FriendsModule;

        public FriendsRequestHandler(FriendsModule fmodule)
                : base("POST", "/friends", new BasicDosProtectorOptions()
                                          {
                                              AllowXForwardedFor = true,
                                              ForgetTimeSpan = TimeSpan.FromMinutes(2),
                                              MaxRequestsInTimeframe = 20,
                                              ReportingName = "FRIENDSDOSPROTECTOR",
                                              RequestTimeSpan = TimeSpan.FromSeconds(5),
                                              ThrottledAction = BasicDOSProtector.ThrottleAction.DoThrottledMethod
                                          })
        {
            m_FriendsModule = fmodule;
        }

        protected override byte[] ProcessRequest(
            string path, Stream requestData, IOSHttpRequest httpRequest, IOSHttpResponse httpResponse)
        {
            StreamReader sr = new StreamReader(requestData);
            string body = sr.ReadToEnd();
            sr.Close();
            body = body.Trim();

            //m_log.DebugFormat("[XXX]: query String: {0}", body);

            try
            {
                Dictionary<string, object> request =
                        ServerUtils.ParseQueryString(body);

                if (!request.ContainsKey("METHOD"))
                    return FailureResult();

                string method = request["METHOD"].ToString();
                request.Remove("METHOD");

                switch (method)
                {
                    case "friendship_offered":
                        return FriendshipOffered(request);
                    case "friendship_approved":
                        return FriendshipApproved(request);
                    case "friendship_denied":
                        return FriendshipDenied(request);
                    case "friendship_terminated":
                        return FriendshipTerminated(request);
                    case "grant_rights":
                        return GrantRights(request);
                    case "status":
                        return StatusNotification(request);
                }
            }
            catch (Exception e)
            {
                m_log.Debug("[FRIENDS]: Exception {0}" + e.ToString());
            }

            return FailureResult();
        }

        byte[] FriendshipOffered(Dictionary<string, object> request)
        {
            UUID fromID = UUID.Zero;
            UUID toID = UUID.Zero;
            string message = string.Empty;

            if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
                return FailureResult();

            message = request["Message"].ToString();

            if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
                return FailureResult();

            if (!UUID.TryParse(request["ToID"].ToString(), out toID))
                return FailureResult();

            UserAccount account = m_FriendsModule.UserAccountService.GetUserAccount(UUID.Zero, fromID);
            string name = (account == null) ? "Unknown" : account.FirstName + " " + account.LastName;

            GridInstantMessage im = new GridInstantMessage(m_FriendsModule.Scene, fromID, name, toID,
                (byte)InstantMessageDialog.FriendshipOffered, message, false, Vector3.Zero);

            // !! HACK
            im.imSessionID = im.fromAgentID;

            if (m_FriendsModule.LocalFriendshipOffered(toID, im))
                return SuccessResult();

            return FailureResult();
        }

        byte[] FriendshipApproved(Dictionary<string, object> request)
        {
            UUID fromID = UUID.Zero;
            UUID toID = UUID.Zero;
            string fromName = string.Empty;

            if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
                return FailureResult();

            if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
                return FailureResult();

            if (!UUID.TryParse(request["ToID"].ToString(), out toID))
                return FailureResult();

            if (request.ContainsKey("FromName"))
                fromName = request["FromName"].ToString();

            if (m_FriendsModule.LocalFriendshipApproved(fromID, fromName, toID))
                return SuccessResult();

            return FailureResult();
        }

        byte[] FriendshipDenied(Dictionary<string, object> request)
        {
            UUID fromID = UUID.Zero;
            UUID toID = UUID.Zero;
            string fromName = string.Empty;

            if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
                return FailureResult();

            if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
                return FailureResult();

            if (!UUID.TryParse(request["ToID"].ToString(), out toID))
                return FailureResult();

            if (request.ContainsKey("FromName"))
                fromName = request["FromName"].ToString();

            if (m_FriendsModule.LocalFriendshipDenied(fromID, fromName, toID))
                return SuccessResult();

            return FailureResult();
        }

        byte[] FriendshipTerminated(Dictionary<string, object> request)
        {
            UUID fromID = UUID.Zero;
            UUID toID = UUID.Zero;

            if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
                return FailureResult();

            if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
                return FailureResult();

            if (!UUID.TryParse(request["ToID"].ToString(), out toID))
                return FailureResult();

            if (m_FriendsModule.LocalFriendshipTerminated(fromID, toID))
                return SuccessResult();

            return FailureResult();
        }

        byte[] GrantRights(Dictionary<string, object> request)
        {
            UUID fromID = UUID.Zero;
            UUID toID = UUID.Zero;
            int oldRights = 0, newRights = 0;

            if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID"))
                return FailureResult();

            if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
                return FailureResult();

            if (!UUID.TryParse(request["ToID"].ToString(), out toID))
                return FailureResult();

            if (!Int32.TryParse(request["UserFlags"].ToString(), out oldRights))
                return FailureResult();

            if (!Int32.TryParse(request["Rights"].ToString(), out newRights))
                return FailureResult();

            if (m_FriendsModule.LocalGrantRights(fromID, toID, oldRights, newRights))
                return SuccessResult();

            return FailureResult();
        }

        byte[] StatusNotification(Dictionary<string, object> request)
        {
            UUID fromID = UUID.Zero;
            UUID toID = UUID.Zero;
            bool online = false;

            if (!request.ContainsKey("FromID") || !request.ContainsKey("ToID") || !request.ContainsKey("Online"))
                return FailureResult();

            if (!UUID.TryParse(request["FromID"].ToString(), out fromID))
                return FailureResult();

            if (!UUID.TryParse(request["ToID"].ToString(), out toID))
                return FailureResult();

            if (!Boolean.TryParse(request["Online"].ToString(), out online))
                return FailureResult();

            if (m_FriendsModule.LocalStatusNotification(fromID, toID, online))
                return SuccessResult();

            return FailureResult();
        }

        #region Misc

        private byte[] FailureResult()
        {
            return BoolResult(false);
        }

        private byte[] SuccessResult()
        {
            return BoolResult(true);
        }

        private byte[] BoolResult(bool value)
        {
            XmlDocument doc = new XmlDocument();

            XmlNode xmlnode = doc.CreateNode(XmlNodeType.XmlDeclaration,
                    "", "");

            doc.AppendChild(xmlnode);

            XmlElement rootElement = doc.CreateElement("", "ServerResponse",
                    "");

            doc.AppendChild(rootElement);

            XmlElement result = doc.CreateElement("", "RESULT", "");
            result.AppendChild(doc.CreateTextNode(value.ToString()));

            rootElement.AppendChild(result);

            return Util.DocToBytes(doc);
        }

        #endregion
    }
}
