/*
 * Copyright (c) Contributors, http://opensimulator.org/
 * See CONTRIBUTORS.TXT for a full list of copyright holders.
 *
 * Redistribution and use in source and binary forms, with or without
 * modification, are permitted provided that the following conditions are met:
 *     * Redistributions of source code must retain the above copyright
 *       notice, this list of conditions and the following disclaimer.
 *     * Redistributions in binary form must reproduce the above copyright
 *       notice, this list of conditions and the following disclaimer in the
 *       documentation and/or other materials provided with the distribution.
 *     * Neither the name of the OpenSimulator Project nor the
 *       names of its contributors may be used to endorse or promote products
 *       derived from this software without specific prior written permission.
 *
 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
 */

using System;
using System.Collections.Generic;
using System.Collections.Specialized;
// DEBUG ON
using System.Diagnostics;
// DEBUG OFF
using System.Reflection;
using log4net;
using Mono.Addins;
using Nini.Config;
using OpenSim.Framework;
using OpenSim.Region.Framework.Interfaces;
using OpenSim.Region.Framework.Scenes;
using OpenSim.Services.Interfaces;
using OpenMetaverse;
using OpenMetaverse.StructuredData;

namespace OpenSim.Services.Connectors.SimianGrid
{
    /// <summary>
    /// Connects avatar appearance data to the SimianGrid backend
    /// </summary>
    [Extension(Path = "/OpenSim/RegionModules", NodeName = "RegionModule", Id = "SimianAvatarServiceConnector")]
    public class SimianAvatarServiceConnector : IAvatarService, ISharedRegionModule
    {
        private static readonly ILog m_log =
                LogManager.GetLogger(
                MethodBase.GetCurrentMethod().DeclaringType);
//        private static string ZeroID = UUID.Zero.ToString();

        private string m_serverUrl = String.Empty;
        private bool m_Enabled = false;

        #region ISharedRegionModule

        public Type ReplaceableInterface { get { return null; } }
        public void RegionLoaded(Scene scene) { }
        public void PostInitialise() { }
        public void Close() { }

        public SimianAvatarServiceConnector() { }
        public string Name { get { return "SimianAvatarServiceConnector"; } }
        public void AddRegion(Scene scene) { if (m_Enabled) { scene.RegisterModuleInterface<IAvatarService>(this); } }
        public void RemoveRegion(Scene scene) { if (m_Enabled) { scene.UnregisterModuleInterface<IAvatarService>(this); } }

        #endregion ISharedRegionModule

        public SimianAvatarServiceConnector(IConfigSource source)
        {
            CommonInit(source);
        }

        public void Initialise(IConfigSource source)
        {
            IConfig moduleConfig = source.Configs["Modules"];
            if (moduleConfig != null)
            {
                string name = moduleConfig.GetString("AvatarServices", "");
                if (name == Name)
                    CommonInit(source);
            }
        }

        private void CommonInit(IConfigSource source)
        {
            IConfig gridConfig = source.Configs["AvatarService"];
            if (gridConfig != null)
            {
                string serviceUrl = gridConfig.GetString("AvatarServerURI");
                if (!String.IsNullOrEmpty(serviceUrl))
                {
                    if (!serviceUrl.EndsWith("/") && !serviceUrl.EndsWith("="))
                        serviceUrl = serviceUrl + '/';
                    m_serverUrl = serviceUrl;
                    m_Enabled = true;
                }
            }

            if (String.IsNullOrEmpty(m_serverUrl))
                m_log.Info("[SIMIAN AVATAR CONNECTOR]: No AvatarServerURI specified, disabling connector");
        }

        #region IAvatarService

        // <summary>
        // Retrieves the LLPackedAppearance field from user data and unpacks
        // it into an AvatarAppearance structure
        // </summary>
        // <param name="userID"></param>
        public AvatarAppearance GetAppearance(UUID userID)
        {
            NameValueCollection requestArgs = new NameValueCollection
            {
                { "RequestMethod", "GetUser" },
                { "UserID", userID.ToString() }
            };

            OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
            if (response["Success"].AsBoolean())
            {
                OSDMap map = null;
                try { map = OSDParser.DeserializeJson(response["LLPackedAppearance"].AsString()) as OSDMap; }
                catch { }

                if (map != null)
                {
                    AvatarAppearance appearance = new AvatarAppearance(map);
// DEBUG ON
                    m_log.WarnFormat("[SIMIAN AVATAR CONNECTOR] retrieved appearance for {0}:\n{1}",userID,appearance.ToString());
// DEBUG OFF
                    return appearance;
                }

                m_log.WarnFormat("[SIMIAN AVATAR CONNECTOR]: Failed to decode appearance for {0}",userID);
                return null;
            }

            m_log.WarnFormat("[SIMIAN AVATAR CONNECTOR]: Failed to get appearance for {0}: {1}",
                             userID,response["Message"].AsString());
            return null;
        }
        
        // <summary>
        // </summary>
        // <param name=""></param>
        public bool SetAppearance(UUID userID, AvatarAppearance appearance)
        {
            OSDMap map = appearance.Pack();
            if (map == null)
            {
                m_log.WarnFormat("[SIMIAN AVATAR CONNECTOR]: Failed to encode appearance for {0}",userID);
                return false;
            }

            // m_log.DebugFormat("[SIMIAN AVATAR CONNECTOR] save appearance for {0}",userID);

            NameValueCollection requestArgs = new NameValueCollection
                {
                        { "RequestMethod", "AddUserData" },
                        { "UserID", userID.ToString() },
                        { "LLPackedAppearance", OSDParser.SerializeJsonString(map) }
                };

            OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
            bool success = response["Success"].AsBoolean();

            if (! success)
                m_log.WarnFormat("[SIMIAN AVATAR CONNECTOR]: Failed to save appearance for {0}: {1}",
                                 userID,response["Message"].AsString());

            return success;
        }
            
        // <summary>
        // </summary>
        // <param name=""></param>
        public AvatarData GetAvatar(UUID userID)
        {
            NameValueCollection requestArgs = new NameValueCollection
            {
                { "RequestMethod", "GetUser" },
                { "UserID", userID.ToString() }
            };

            OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
            if (response["Success"].AsBoolean())
            {
                OSDMap map = null;
                try { map = OSDParser.DeserializeJson(response["LLAppearance"].AsString()) as OSDMap; }
                catch { }

                if (map != null)
                {
                    AvatarWearable[] wearables = new AvatarWearable[13];
                    wearables[0] = new AvatarWearable(map["ShapeItem"].AsUUID(), map["ShapeAsset"].AsUUID());
                    wearables[1] = new AvatarWearable(map["SkinItem"].AsUUID(), map["SkinAsset"].AsUUID());
                    wearables[2] = new AvatarWearable(map["HairItem"].AsUUID(), map["HairAsset"].AsUUID());
                    wearables[3] = new AvatarWearable(map["EyesItem"].AsUUID(), map["EyesAsset"].AsUUID());
                    wearables[4] = new AvatarWearable(map["ShirtItem"].AsUUID(), map["ShirtAsset"].AsUUID());
                    wearables[5] = new AvatarWearable(map["PantsItem"].AsUUID(), map["PantsAsset"].AsUUID());
                    wearables[6] = new AvatarWearable(map["ShoesItem"].AsUUID(), map["ShoesAsset"].AsUUID());
                    wearables[7] = new AvatarWearable(map["SocksItem"].AsUUID(), map["SocksAsset"].AsUUID());
                    wearables[8] = new AvatarWearable(map["JacketItem"].AsUUID(), map["JacketAsset"].AsUUID());
                    wearables[9] = new AvatarWearable(map["GlovesItem"].AsUUID(), map["GlovesAsset"].AsUUID());
                    wearables[10] = new AvatarWearable(map["UndershirtItem"].AsUUID(), map["UndershirtAsset"].AsUUID());
                    wearables[11] = new AvatarWearable(map["UnderpantsItem"].AsUUID(), map["UnderpantsAsset"].AsUUID());
                    wearables[12] = new AvatarWearable(map["SkirtItem"].AsUUID(), map["SkirtAsset"].AsUUID());

                    AvatarAppearance appearance = new AvatarAppearance();
                    appearance.Wearables = wearables;
                    appearance.AvatarHeight = (float)map["Height"].AsReal();

                    AvatarData avatar = new AvatarData(appearance);
                    
                    // Get attachments
                    map = null;
                    try { map = OSDParser.DeserializeJson(response["LLAttachments"].AsString()) as OSDMap; }
                    catch { }

                    if (map != null)
                    {
                        foreach (KeyValuePair<string, OSD> kvp in map)
                            avatar.Data[kvp.Key] = kvp.Value.AsString();
                    }
                
                    return avatar;
                }
                else
                {
                    m_log.Warn("[SIMIAN AVATAR CONNECTOR]: Failed to get user appearance for " + userID +
                        ", LLAppearance is missing or invalid");
                    return null;
                }
            }
            else
            {
                m_log.Warn("[SIMIAN AVATAR CONNECTOR]: Failed to get user appearance for " + userID + ": " +
                    response["Message"].AsString());
            }

            return null;
        }

        // <summary>
        // </summary>
        // <param name=""></param>
        public bool SetAvatar(UUID userID, AvatarData avatar)
        {
            m_log.Debug("[SIMIAN AVATAR CONNECTOR]: SetAvatar called for " + userID);

            if (avatar.AvatarType == 1) // LLAvatar
            {
                AvatarAppearance appearance = avatar.ToAvatarAppearance();

                OSDMap map = new OSDMap();

                map["Height"] = OSD.FromReal(appearance.AvatarHeight);

                map["BodyItem"] = appearance.Wearables[AvatarWearable.BODY][0].ItemID.ToString();
                map["EyesItem"] = appearance.Wearables[AvatarWearable.EYES][0].ItemID.ToString();
                map["GlovesItem"] = appearance.Wearables[AvatarWearable.GLOVES][0].ItemID.ToString();
                map["HairItem"] = appearance.Wearables[AvatarWearable.HAIR][0].ItemID.ToString();
                map["JacketItem"] = appearance.Wearables[AvatarWearable.JACKET][0].ItemID.ToString();
                map["PantsItem"] = appearance.Wearables[AvatarWearable.PANTS][0].ItemID.ToString();
                map["ShirtItem"] = appearance.Wearables[AvatarWearable.SHIRT][0].ItemID.ToString();
                map["ShoesItem"] = appearance.Wearables[AvatarWearable.SHOES][0].ItemID.ToString();
                map["SkinItem"] = appearance.Wearables[AvatarWearable.SKIN][0].ItemID.ToString();
                map["SkirtItem"] = appearance.Wearables[AvatarWearable.SKIRT][0].ItemID.ToString();
                map["SocksItem"] = appearance.Wearables[AvatarWearable.SOCKS][0].ItemID.ToString();
                map["UnderPantsItem"] = appearance.Wearables[AvatarWearable.UNDERPANTS][0].ItemID.ToString();
                map["UnderShirtItem"] = appearance.Wearables[AvatarWearable.UNDERSHIRT][0].ItemID.ToString();
                map["BodyAsset"] = appearance.Wearables[AvatarWearable.BODY][0].AssetID.ToString();
                map["EyesAsset"] = appearance.Wearables[AvatarWearable.EYES][0].AssetID.ToString();
                map["GlovesAsset"] = appearance.Wearables[AvatarWearable.GLOVES][0].AssetID.ToString();
                map["HairAsset"] = appearance.Wearables[AvatarWearable.HAIR][0].AssetID.ToString();
                map["JacketAsset"] = appearance.Wearables[AvatarWearable.JACKET][0].AssetID.ToString();
                map["PantsAsset"] = appearance.Wearables[AvatarWearable.PANTS][0].AssetID.ToString();
                map["ShirtAsset"] = appearance.Wearables[AvatarWearable.SHIRT][0].AssetID.ToString();
                map["ShoesAsset"] = appearance.Wearables[AvatarWearable.SHOES][0].AssetID.ToString();
                map["SkinAsset"] = appearance.Wearables[AvatarWearable.SKIN][0].AssetID.ToString();
                map["SkirtAsset"] = appearance.Wearables[AvatarWearable.SKIRT][0].AssetID.ToString();
                map["SocksAsset"] = appearance.Wearables[AvatarWearable.SOCKS][0].AssetID.ToString();
                map["UnderPantsAsset"] = appearance.Wearables[AvatarWearable.UNDERPANTS][0].AssetID.ToString();
                map["UnderShirtAsset"] = appearance.Wearables[AvatarWearable.UNDERSHIRT][0].AssetID.ToString();


                OSDMap items = new OSDMap();
                foreach (KeyValuePair<string, string> kvp in avatar.Data)
                {
                    if (kvp.Key.StartsWith("_ap_"))
                        items.Add(kvp.Key, OSD.FromString(kvp.Value));
                }

                NameValueCollection requestArgs = new NameValueCollection
                {
                    { "RequestMethod", "AddUserData" },
                    { "UserID", userID.ToString() },
                    { "LLAppearance", OSDParser.SerializeJsonString(map) },
                    { "LLAttachments", OSDParser.SerializeJsonString(items) }
                };

                OSDMap response = WebUtil.PostToService(m_serverUrl, requestArgs);
                bool success = response["Success"].AsBoolean();

                if (!success)
                    m_log.Warn("[SIMIAN AVATAR CONNECTOR]: Failed saving appearance for " + userID + ": " + response["Message"].AsString());

                return success;
            }
            else
            {
                m_log.Error("[SIMIAN AVATAR CONNECTOR]: Can't save appearance for " + userID + ". Unhandled avatar type " + avatar.AvatarType);
                return false;
            }
        }

        public bool ResetAvatar(UUID userID)
        {
            m_log.Error("[SIMIAN AVATAR CONNECTOR]: ResetAvatar called for " + userID + ", implement this");
            return false;
        }

        public bool SetItems(UUID userID, string[] names, string[] values)
        {
            m_log.Error("[SIMIAN AVATAR CONNECTOR]: SetItems called for " + userID + " with " + names.Length + " names and " + values.Length + " values, implement this");
            return false;
        }

        public bool RemoveItems(UUID userID, string[] names)
        {
            m_log.Error("[SIMIAN AVATAR CONNECTOR]: RemoveItems called for " + userID + " with " + names.Length + " names, implement this");
            return false;
        }

        #endregion IAvatarService
    }
}
